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	<title>Comments on: Stop the Paper Doll animation. It&#8217;s embarrassing.</title>
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	<link>http://www.djcoffman.com/tikibar/2008/10/21/stop-the-paper-doll-animation-its-embarrassing/</link>
	<description>"An honest man will never have any other."</description>
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		<title>By: Matthew</title>
		<link>http://www.djcoffman.com/tikibar/2008/10/21/stop-the-paper-doll-animation-its-embarrassing/comment-page-1/#comment-2513</link>
		<dc:creator>Matthew</dc:creator>
		<pubDate>Thu, 23 Oct 2008 02:19:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.djcoffman.com/tikibar/?p=595#comment-2513</guid>
		<description>The complexities come from having the same comic story told but loosing your ability of telling the story in a left to right fashion.  I think the Invincible ones are pretty good for what they are.  If you don&#039;t have the word balloons then it would be difficult to tell who is speaking.  Do they need to bounce around all the time?  I probably would have done it differently but it isn&#039;t that bad... It gives it some energy.  You may not care for its style but as a creative solution it is a good one.  It is a new way to tell a story.  It is loads cheaper than doing high cell count animation (Like it or not this is animation... not a whole hell of a lot less animated than most Japanese Anime), and it isn&#039;t a still frame sitting there.  It doesn&#039;t have to be from existing material either.  Why can&#039;t custom layered art be created so animation can be easier so you can have more of it?  It is a new work opportunity for comic artists.  Not to mention the sound, I work with some talented individuals who can create all kinds of music and sound effects that will make the hair on the back of your neck stand up.  You don&#039;t really get that by just reading the comics.</description>
		<content:encoded><![CDATA[<p>The complexities come from having the same comic story told but loosing your ability of telling the story in a left to right fashion.  I think the Invincible ones are pretty good for what they are.  If you don&#8217;t have the word balloons then it would be difficult to tell who is speaking.  Do they need to bounce around all the time?  I probably would have done it differently but it isn&#8217;t that bad&#8230; It gives it some energy.  You may not care for its style but as a creative solution it is a good one.  It is a new way to tell a story.  It is loads cheaper than doing high cell count animation (Like it or not this is animation&#8230; not a whole hell of a lot less animated than most Japanese Anime), and it isn&#8217;t a still frame sitting there.  It doesn&#8217;t have to be from existing material either.  Why can&#8217;t custom layered art be created so animation can be easier so you can have more of it?  It is a new work opportunity for comic artists.  Not to mention the sound, I work with some talented individuals who can create all kinds of music and sound effects that will make the hair on the back of your neck stand up.  You don&#8217;t really get that by just reading the comics.</p>
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		<title>By: katie</title>
		<link>http://www.djcoffman.com/tikibar/2008/10/21/stop-the-paper-doll-animation-its-embarrassing/comment-page-1/#comment-2506</link>
		<dc:creator>katie</dc:creator>
		<pubDate>Wed, 22 Oct 2008 16:54:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.djcoffman.com/tikibar/?p=595#comment-2506</guid>
		<description>At least the Platinum ones don&#039;t have the speech bubbles animating in (as in the Invincible trailer), I suppose.  More than a trailer&#039;s-worth of shaky text like that, and I think I&#039;d get motion sickness.</description>
		<content:encoded><![CDATA[<p>At least the Platinum ones don&#8217;t have the speech bubbles animating in (as in the Invincible trailer), I suppose.  More than a trailer&#8217;s-worth of shaky text like that, and I think I&#8217;d get motion sickness.</p>
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		<title>By: joe_iguana</title>
		<link>http://www.djcoffman.com/tikibar/2008/10/21/stop-the-paper-doll-animation-its-embarrassing/comment-page-1/#comment-2497</link>
		<dc:creator>joe_iguana</dc:creator>
		<pubDate>Wed, 22 Oct 2008 07:04:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.djcoffman.com/tikibar/?p=595#comment-2497</guid>
		<description>what complexities? Like I mentioned, I&#039;m pretty sure this was campy when it appeared in the early 90&#039;s and it still is now.  It loses the impact that if it was purely animated or purely traditional comic format.  It makes what should be a story into what feels more like a trailer for something else.  Like DJ mentioned, it can work if it is done right.  As it is now for most, it is not done right.  As a format they need to find it&#039;s inherent voice and emphasize that rather than try to imitate both mediums of animation and comics. It&#039;s a lot like watching silent movie style shows in our current era.  It&#039;s one thing to move forward and find new ways of expressing a story, it&#039;s quite the other when you are obviously just trying to squeeze every last dollar out of an IP that you can.</description>
		<content:encoded><![CDATA[<p>what complexities? Like I mentioned, I&#8217;m pretty sure this was campy when it appeared in the early 90&#8217;s and it still is now.  It loses the impact that if it was purely animated or purely traditional comic format.  It makes what should be a story into what feels more like a trailer for something else.  Like DJ mentioned, it can work if it is done right.  As it is now for most, it is not done right.  As a format they need to find it&#8217;s inherent voice and emphasize that rather than try to imitate both mediums of animation and comics. It&#8217;s a lot like watching silent movie style shows in our current era.  It&#8217;s one thing to move forward and find new ways of expressing a story, it&#8217;s quite the other when you are obviously just trying to squeeze every last dollar out of an IP that you can.</p>
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		<title>By: DJ Coffman</title>
		<link>http://www.djcoffman.com/tikibar/2008/10/21/stop-the-paper-doll-animation-its-embarrassing/comment-page-1/#comment-2495</link>
		<dc:creator>DJ Coffman</dc:creator>
		<pubDate>Wed, 22 Oct 2008 04:04:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.djcoffman.com/tikibar/?p=595#comment-2495</guid>
		<description>I don&#039;t understand the complexities of telling a story this way? You and I will have to agree to disagree I suppose.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t understand the complexities of telling a story this way? You and I will have to agree to disagree I suppose.</p>
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		<title>By: Matthew</title>
		<link>http://www.djcoffman.com/tikibar/2008/10/21/stop-the-paper-doll-animation-its-embarrassing/comment-page-1/#comment-2494</link>
		<dc:creator>Matthew</dc:creator>
		<pubDate>Wed, 22 Oct 2008 03:20:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.djcoffman.com/tikibar/?p=595#comment-2494</guid>
		<description>Your entitled to your opinion but I think you are way off.  You don&#039;t understand the complexities of telling a story this way.  Animation means a great many things.  just because it isn&#039;t Pixar or Disney style doesn&#039;t make it bad... or not &quot;real&quot; animation.  I don&#039;t think &quot;animated comics&quot; is making a ton of money, but I think money is secondary to the marketing message.  It is really being targeted to iPods and Cell phones.  Its something pretty cool to watch that I can download to my phone while on a bus.  I think we will see more of this type of work and it will get more and more compelling.</description>
		<content:encoded><![CDATA[<p>Your entitled to your opinion but I think you are way off.  You don&#8217;t understand the complexities of telling a story this way.  Animation means a great many things.  just because it isn&#8217;t Pixar or Disney style doesn&#8217;t make it bad&#8230; or not &#8220;real&#8221; animation.  I don&#8217;t think &#8220;animated comics&#8221; is making a ton of money, but I think money is secondary to the marketing message.  It is really being targeted to iPods and Cell phones.  Its something pretty cool to watch that I can download to my phone while on a bus.  I think we will see more of this type of work and it will get more and more compelling.</p>
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		<title>By: joe_iguana</title>
		<link>http://www.djcoffman.com/tikibar/2008/10/21/stop-the-paper-doll-animation-its-embarrassing/comment-page-1/#comment-2489</link>
		<dc:creator>joe_iguana</dc:creator>
		<pubDate>Tue, 21 Oct 2008 21:06:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.djcoffman.com/tikibar/?p=595#comment-2489</guid>
		<description>that is a fundamental irony in the animation world.  People only want to hire 3D animators these days so traditional 2D animation has become a bit of a relic of the past as far as people that hire for it.  Another thing that bugs me with the as you call it &quot;paper doll&quot; trend:  isn&#039;t this just a rehash of early &#039;90s stuff?  Wasn&#039;t that type of animating a big deal back then?  I vaguely remember seeing stuff like that early in the mass internet age and it was corny then as it is now. Then again, nostalgia usually does leave a bad taste for me.</description>
		<content:encoded><![CDATA[<p>that is a fundamental irony in the animation world.  People only want to hire 3D animators these days so traditional 2D animation has become a bit of a relic of the past as far as people that hire for it.  Another thing that bugs me with the as you call it &#8220;paper doll&#8221; trend:  isn&#8217;t this just a rehash of early &#8217;90s stuff?  Wasn&#8217;t that type of animating a big deal back then?  I vaguely remember seeing stuff like that early in the mass internet age and it was corny then as it is now. Then again, nostalgia usually does leave a bad taste for me.</p>
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